Dec 22, 2011
Last year I wrapped up the production version of PSoC Creator 1.0 for you. Not a bad present if I say so myself. This year I am offering just a little bit more... a whole new IDE in fact. We just released PSoC Creator 2.0 and one of the big new features is the abilty to develop firmware in ARM s µVision IDE. This is big leap forward for the tool. You can, of course, continue to develop application code and debug it in PSoC Creator but now you have the choice... and we think that is what PSoC is all about. You can choose your CPU, choose your peripherals, choose your pins and now you can choose your development tools. If only I could choose my relatives! Anyway, to get back on track, it is still completely free so, no excuses, download the product and give it a try!
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Oct 31, 2011
It's halloween and we decided to build an all-new Sparky for our party this year. For those of you who don't remember (i.e. everyone), Sparky is a life-size replica of a death row inmate about to get fried in an electric chair. Well, to be honest, he was an already-fried victim who got re-fried repeatedly over the course of the night. This time we swapped out the fleshy head and hands for a cleaner, more skeletal look and a new Department of Corrections jump suit. We thought it was quite fetching.
It's a bit of a process getting Sparky set up. He is basically garden sprinkler piping with foam to make him comfy to sit on. He also sports an anatomically correct skull and hand bones! Adding to that he has PSoC-powered LEDs in his eyes and nose (well, where his eyes and nose should be), a PSoC-triggered light in his skull (brain optional), and a really loud, vibrating motor in his chest.
So, here we have a scary-looking guy with big padded legs, just asking for tired party-goers to take a quick rest in his lap. And that's where the PSoC proximity-sensing comes in. Some users use our technology to detect a mouse's finger pointing at a screen, underwater, from a range of 100 yards. Not me. I detect bottoms. A wire, running up and down his legs creates a nice clean signal to the PSoC device for even the boniest of backsides. After a brief pause, to lull the victims into thinking they're safe, Sparky bursts into life, or rather death, with an exploding cranium, fire in his eyes, electric shocks running through his whole body and one very surprised guest! Here is a link to Sparky doing his thing...www.cypress.com/ui/2_5/images/blogs/userfile/IMG_0106.MOV
PSoC - scaring the hell out of my guests since 2009!
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Oct 10, 2011
Here's a short video of me at ESC. I am talking with Bill Wong of Electronic Design magazine about PSoC Creator 2.0. Interesting stuff... Five minutes is not much for a rich subject like PSoC, but it's a really long time to hold in the gut and suck in the extra chins!
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(5/5) by 4
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Sep 29, 2011
We've had two great days at ESC in Boston this week. We've shown three demos that each highlight a particular core value of PSoC; Integration, Acceleration and Innovation. For the Acceleration theme we showed how easy it is to design a fan controller circuit and extend it when the requirements change. In PSoC Creator 2.0 we include a Fan-Controller component that supports up to 16 PWM-controlled fans. In the demo we showed how to monitor temperature sensors and automatically run a pair of fans to keep things cool. We used a heat gun to warm things up and I can confirm that heat guns make very, very poor hair dryers. I'll heal. Anyway, back to the demo, the acceleration part comes in when the design requirements change and you need to add an extra fan. With PSoC you just add a third connection to the fan controller, connect up the pins, and it's done!
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(4.8/5) by 4
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Sep 29, 2011
I am at ESC in Boston this week, helping to launch PSoC Creator 2.0. And this time I got to actually leave the convention center for a few hours and tuck into some East Coast seafood. To be honest, after four days out here, I'm kinda done with the fish-fest. Too much of a good thing methinks.
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(4.5/5) by 2
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